Francisco Jurado

Lecturer in the Computer Engineering Department at the Universidad Autónoma de Madrid (Spain) from October 2013 to October 2018

Short Bio

I received my PhD degree with honours in Computer Science from the University of Castilla-La Mancha (Spain) in 2010, working within the CHICO Research Group and performing research visits and collaborations within the COLLIDE Research Group at the University of Duisburg-Essen (Germany). During the 2010-2011 and 2011-2012 academic years, I was working as Assistant Teacher at the same university and research group. In the 2012-2013 academic year, I was performing research and teaching assignments as Visitant Lecturer at the Universitat de Lleida (Spain), where I worked within the Griho Research Group. Currently, I am Lecturer in the Computer Engineering Department at the Universidad Autónoma de Madrid (Spain) since October 2013 and work within the Ghia Research Group.

Research interest

Intelligent Tutoring Systems; Adaptive Systems; Heterogeneous Distributed eLearning Systems; eLearning Standards; Computer Supported Collaborative Systems; Serious Games; Gamification in Education; Natural Language Processing; Domain Specific Languages

Some recent publications

Jurado, F. and Rodriguez, P. (2018) An Experience in Automatically Building Lexicons for Affective Computing in Multiple Target Languages. Computer Science and Information Systems. Accepted paper Jurado, F. and Rodriguez, P. (2018) The Learning Style of Gamers: Exploring a Multidimensional Profile Aimed at Gamifying MOOCs. In Ricardo Queirós (Ed.), Emerging Trends, Techniques, and Tools for Massive Open Online Course (MOOC) Management. pp. 106-129 Chavarriaga, E., Jurado, F. and Díez, F. (2017) PsiLight: a Lightweight Programming Language to Explore Multiple Program Execution and Data-binding in a Web-Client DSL Evaluation Engine, Journal of Universal Computer Science. vol 23(10). pp. 953-968 Jurado, F. and Meza, R.E. (2017) An exploratory study in the use of gamer profiles and learning styles to build educational videogames International Journal of Engineering Education vol (33-2b) pp. 797-806 Chavarriaga, E., Jurado, F. and Díez, F. (2017) An approach to build XML-based domain specific languages solutions for client-side web applications. Computer Languages, Systems & Structures. vol (49). pp 133-151 Jurado, F. and Redondo, M.A. (2016) IMS-LTI and Web-Services for Integrating Moodle to an Eclipse-Based Distributed Environment for Learning to Program International Journal of Engineering Education vol (32-2b) pp. 1007-1014 Jurado, F. and Rodríguez, P. (2015) Sentiment Analysis in monitoring software development processes: An exploratory case study on GitHub's project issues. Journal of Systems and Software vol(104). pp. 82-89

Reseach projects

Research Projects

  • Flexible Model-Driven Engineering for Mobile, Open, Dynamic Data Systems
    Ref.: TIN2014-52129-R
    Funding entity: Ministerio de Ciencia e Innovación
    From 2015 to 2018
    Principal Researcher: Dr. Juan de Lara
  • (in Spanish) eMadrid: Investigación y Desarrollo de Tecnologías Educativas en la Comunidad de Madrid
    Ref.: S2013/ICE-2715
    Funding entity: Consejería de Educación, Juventud y Deporte de la Comunidad de Madrid
    Coordinating entity: Universidad Carlos III de Madrid
    From 2014 to 2018
    Principal Researcher: Dr. Carlos Delgado Kloos
    URL: http://www.emadridnet.org/

Research Projects

  • (in Spanish) Identificación de entidades relevantes en noticias periodísticas
    Funding entity: Diario Público (Display Connectors S.L.)
    From: 1/5/2018 to 15/8/2018
    Principal Researcher: Dr. Francisco Jurado
  • (in Spanish) MedeTect: Detección de Medicamentos y Asistente de Tratamientos
    Funding entity: Fundación Vodafone España and Fundación de la Universidad Autónoma de Madrid
    From May 2015 to April 2016
    Principal Researcher: Dr. Alejandro Bellogín
  • (in Spanish) Introducción a la investigación en Arqueología para estudiantes de IES a través de videojuegos y realidad virtual.
    Ref: FCT-14-8677
    Funding entity FECYT
    From 1/3/2015 al 31/12/2015
    Principal Researcher: Dr. Sacha Gómez Moñivas
  • (in Spanish) EDUCA-PROG: Entorno software para el aprendizaje en grupo de la programación y su integración, mediante estándares, en sistemas de gestión del aprendizaje
    Ref.: TIN2011-29542-C02-02 with evaluation of ANEP
    Funding entity: Ministerio de Ciencia e Innovación
    Participating entity: Universidad de Castilla-La Mancha
    From January 2012 to December 2014
    Principal Researcher: Dr. Miguel Angel Redondo

Teaching Innovation Projects

  • (in Spanish) Análisis automático de código para prácticas de programación y asignaturas de proyecto
    Participating entity: Universidad Autónoma de Madrid
    From September 2017 to July 2018
    Principal Researcher: Dr. Francisco Jurado
  • (in Spanish) e-valUAM: Sistema de seguimiento y evaluación automático para la enseñanza a distancia
    Participating entity: Universidad Autónoma de Madrid
    From September 2015 to July 2016
    Principal Researcher: Dr. Sacha Gómez Moñivas
  • (in Spanish) Diseño de visitas virtuales a edificios y monumentos de la antiguedad
    Participating entity: Universidad Autónoma de Madrid
    From September 2014 to July 2015
    Principal Researcher: Dr. Francisco Jurado
  • (in Spanish) Videojuegos educativos en la innovación docente e iniciación a la investigación educativa en física y química para ESO y Bachillerato
    Participating entity: Universidad Autónoma de Madrid
    From September 2014 to July 2015
    Principal Researcher: Dr. Sacha Gómez Moñivas

Teaching assignments

2018-2019

  • Direction and Management of Scientific and Technological Projects Master's Degree in ICT Research and Innovation (i2-ICT)

2017-2018

  • Programming Project (Theory and Practicals) Coordinator. Degree in Computer Science, Second Semester
  • Software Analysis and Design Project (Theory and Practicals) Degree in Computer Science, Fourth Semester
  • Direction and Management of Scientific and Technological Projects Master's Degree in ICT Research and Innovation (i2-ICT)

2016-2017

  • Programming Project (Theory and Practicals) Coordinator. Degree in Computer Science, Second Semester
  • Practical Software Workshop (Practicals) Degree in Computer Science, First Semester
  • Direction and Management of Scientific and Technological Projects Master's Degree in ICT Research and Innovation (i2-ICT)

2015-2016

  • Programming Project (Theory and Practicals) Coordinator. Degree in Computer Science, Second Semester
  • Software Analysis and Design (Practicals) Degree in Computer Science, Fourth Semester
  • Direction and Management of Scientific and Technological Projects Master's Degree in ICT Research and Innovation (i2-ICT)

2014-2015

  • Programming Project (Theory and Practicals) Degree in Computer Science, Second Semester
  • CS2 Programming (Practicals) Degree in Computer Science, Second Semester
  • Direction and Management of Scientific and Technological Projects Master's Degree in ICT Research and Innovation (i2-ICT)

2013-2014

  • Programming Project (Theory and Practicals) Degree in Computer Science, Second Semester
  • CS2 Programming (Practicals) Degree in Computer Science, Second Semester

Bachelor Thesis Advisor (in Spanish)

Master Thesis Advisor (in Spanish)

Doctoral Thesis Advisor (in Spanish)

2012-2013

  • CS2 Programming (Practicals) Degree in Computer Science
  • Quality Management and Improvement (Theory and Practicals) Degree in Computer Science
  • Accessibility Fundamentals Master's Degree in Human-Computer Interaction
  • Mastering Accessibility Master's Degree in Human-Computer Interaction
  • Introduction to Research in Human-Computer Interaction Master's Degree in Human-Computer Interaction

Master Thesis Advisor (in Spanish)

2011-2012

  • Operating Systems (Theory and Practicals) Engineering's Degree in Computer Science

2010-2011

  • Operating Systems (Theory and Practicals) Engineering's Degree in Computer Science
  • Operating Systems Administration (Practicals) Engineering's Degree in Computer Science
  • CS1 Programming (Practicals) Engineering's Degree in Computer Science

2009-2010

  • Data Structures (Practicals) Engineering's Degree in Computer Science
  • Operating Systems (Practicals) Engineering's Degree in Computer Science

Master Thesis Advisor (in Spanish)

  • Redes Bayesianas y Modelo del Alumno. 2011. Score (8.0/10.0)

Bachelor Thesis (Engineering Degree) (in Spanish)

  • SeaDoCS: SemiAutomatic Documet Classification System. 2012 (Score 9.0/10.0)
  • SINPLE: Un servicio de Red Social basado en Web para el aprendizaje de la programación. 2012 (Score 9.0/10.0)
  • Editor gráfico de diagramas de clases basado en trazos naturales. 2010 (Score 9.0/10.0)
  • COLE-Programming: Un plugin colaborativo para el aprendizaje de la programación para el entorno de desarrollo de Eclipse. 2009 (Score 9.0/10.0)
  • Tuple-LD: Un motor de ejecución genĂ©rico de diseños instruccionales. 2009 Sobresaliente (Score 9.5/10.0)
  • EDUNET: Un sistema para la visualización de diseños instruccionales basados en el estándar IMS-LD. 2009 (Score 9.0/10.0)

Textbooks

The next textbooks have been edited as teaching material for the Expert in Videogames Development Course at the University of Castilla-La Mancha. 2011-2012, 2012-2013, 2013-2014 and 2014-2015 academic years.

Desarrollo de Videojuegos: Un Enfoque Práctico. Vol. 4 Desarrollo de componentes
ISBN: 978-1517443504
Download: PDF | Examples
Buy a copy: Amazon
Bestseller in Amazon.es. (March 2017)
Desarrollo de Videojuegos: Un Enfoque Práctico
ISBN: 978-84-942382-9-1
Download: PDF | Examples
Buy a copy: Shoplibrix | Amazon
Desarrollo de Videojuegos 2ª Ed. Vol. 4 Desarrollo de Componentes
ISBN: 978-84-686-4027-3
Download: PDF | Examples
Desarrollo de Videojuegos. Vol. 4 Desarrollo de Componentes
ISBN: 978-84-686-1060-3
Download: PDF