Francisco Jurado

Lecturer in the Computer Engineering Department at the Universidad Autónoma de Madrid (Spain) since October, 2013

Short Bio

I received my Ph.D. degree with honors in Computer Science from the University of Castilla-La Mancha (Spain) in 2010, working within the CHICO Research Group and performing research visits and collaborations within the COLLIDE Research Group at the University of Duisburg-Essen (Germany). During the 2010-2011 and 2011-2012 academic years, I was working as Assistant Teacher at the same university and research group. In the 2012-2013 academic year, I was performing research and teaching assignments as Visitant Lecturer at the Universitat de Lleida (Spain), where I worked within the Griho Research Group. Currently, I am Lecturer in the Computer Engineering Department at the Universidad Autónoma de Madrid (Spain) since October 2013, and work within the Ghia Research Group.

Research interest

Intelligent Tutoring Systems; Adaptive Systems; Heterogeneous Distributed eLearning Systems; eLearning Standards; Computer Supported Collaborative Systems; Serious Games; Gamification in Education; Natural Language Processing; Domain Specific Languages

Some recent publications

Reseach projects

Research Projects

  • Flexible Model-Driven Engineering for Mobile, Open, Dynamic Data Systems
    Ref.: TIN2014-52129-R
    Funding entity: Ministerio de Ciencia e Innovación
    From 2015 to 2017
    Principal Researcher: Dr. Juan de Lara
  • (in Spanish) eMadrid: Investigación y Desarrollo de Tecnologías Educativas en la Comunidad de Madrid
    Ref.: S2013/ICE-2715
    Funding entity: Consejería de Educación, Juventud y Deporte de la Comunidad de Madrid
    Coordinating entity: Universidad Carlos III de Madrid
    From 2014 to 2017
    Principal Researcher: Dr. Carlos Delgado Kloos
    URL: http://www.emadridnet.org/

Research Projects

  • (in Spanish) MedeTect: Detección de Medicamentos y Asistente de Tratamientos
    Funding entity: Fundación Vodafone España and Fundación de la Universidad Autónoma de Madrid
    From May 2015 to April 2016
    Principal Researcher: Dr. Alejandro Bellogín
  • (in Spanish) Introducción a la investigación en Arqueología para estudiantes de IES a través de videojuegos y realidad virtual.
    Ref: FCT-14-8677
    Funding entity FECYT
    From 1/3/2015 al 31/12/2015
    Principal Researcher: Dr. Sacha Gómez Moñivas
  • (in Spanish) EDUCA-PROG: Entorno software para el aprendizaje en grupo de la programación y su integración, mediante estándares, en sistemas de gestión del aprendizaje
    Ref.: TIN2011-29542-C02-02 with evaluation of ANEP
    Funding entity: Ministerio de Ciencia e Innovación
    Participating entity: Universidad de Castilla-La Mancha
    From January 2012 to December 2014
    Principal Researcher: Dr. Miguel Angel Redondo

Teaching Innovation Projects

  • (in Spanish) e-valUAM: Sistema de seguimiento y evaluación automático para la enseñanza a distancia
    Funding entity: None
    Participating entity: Universidad Autónoma de Madrid
    From September 2015 to July 2016
    Principal Researcher: Dr. Sacha Gómez Moñivas
  • (in Spanish) Diseño de visitas virtuales a edificios y monumentos de la antiguedad
    Funding entity: None
    Participating entity: Universidad Autónoma de Madrid
    From September 2014 to July 2015
    Principal Researcher: Dr. Francisco Jurado
  • (in Spanish) Videojuegos educativos en la innovación docente e iniciación a la investigación educativa en física y química para ESO y Bachillerato
    Funding entity: None
    Participating entity: Universidad Autónoma de Madrid
    From September 2014 to July 2015
    Principal Researcher: Dr. Sacha Gómez Moñivas

Teaching assignments

2017-2018

  • Programming project (Theory and Practicals) Coordinator. Degree in Computer Science, Second Semester
  • Software Analysis and Design (Practicals) Degree in Computer Science, Fourth Semester
  • Direction and Management of Scientific and Technological Projects Master's Degree in ICT Research and Innovation (i2-ICT)

2016-2017

  • Programming project (Theory and Practicals) Coordinator. Degree in Computer Science, Second Semester
  • Practical Software Workshop (Practicals) Degree in Computer Science, First Semester
  • Direction and Management of Scientific and Technological Projects Master's Degree in ICT Research and Innovation (i2-ICT)

2015-2016

  • Programming project (Theory and Practicals) Coordinator. Degree in Computer Science, Second Semester
  • Software Analysis and Design (Practicals) Degree in Computer Science, Fourth Semester
  • Direction and Management of Scientific and Technological Projects Master's Degree in ICT Research and Innovation (i2-ICT)

2014-2015

  • Programming project (Theory and Practicals) Degree in Computer Science, Second Semester
  • CS2 Programming (Practicals) Degree in Computer Science, Second Semester
  • Direction and Management of Scientific and Technological Projects Master's Degree in ICT Research and Innovation (i2-ICT)

2013-2014

  • Programming project (Theory and Practicals) Degree in Computer Science, Second Semester
  • CS2 Programming (Practicals) Degree in Computer Science, Second Semester

Degree Project Direction (in Spanish)

Master's Degree Project Direction (in Spanish)

2012-2013

  • CS2 Programming (Practicals) Degree in Computer Science
  • Quality Management and Improvement (Theory and Practicals) Degree in Computer Science
  • Accessibility Fundamentals Master's Degree in Human-Computer Interaction
  • Mastering Accessibility Master's Degree in Human-Computer Interaction
  • Introduction to Research in Human-Computer Interaction Master's Degree in Human-Computer Interaction

Master's Degree Project Direction (in Spanish)

  • TAPADÚ: Un lanzador de aplicaciones Android por voz. 2014. (Score 10.0/10.0 with Honours)

2011-2012

  • Operating Systems (Theory and Practicals) Engineering's Degree in Computer Science

2010-2011

  • Operating Systems (Theory and Practicals) Engineering's Degree in Computer Science
  • Operating Systems Administration (Practicals) Engineering's Degree in Computer Science
  • CS1 Programming (Practicals) Engineering's Degree in Computer Science

2009-2010

  • Data Structures (Practicals) Engineering's Degree in Computer Science
  • Operating Systems (Practicals) Engineering's Degree in Computer Science

Master's Degree Project Direction (in Spanish)

  • Redes Bayesianas y Modelo del Alumno. 2011. Score (8.0/10.0)

Engineering's Degree Project Direction (in Spanish)

  • SeaDoCS: SemiAutomatic Documet Classification System. 2012 (Score 9.0/10.0)
  • SINPLE: Un servicio de Red Social basado en Web para el aprendizaje de la programación. 2012 (Score 9.0/10.0)
  • Editor gráfico de diagramas de clases basado en trazos naturales. 2010 (Score 9.0/10.0)
  • COLE-Programming: Un plugin colaborativo para el aprendizaje de la programación para el entorno de desarrollo de Eclipse. 2009 (Score 9.0/10.0)
  • Tuple-LD: Un motor de ejecución genĂ©rico de diseños instruccionales. 2009 Sobresaliente (Score 9.5/10.0)
  • EDUNET: Un sistema para la visualización de diseños instruccionales basados en el estándar IMS-LD. 2009 (Score 9.0/10.0)

Textbooks

The next textbooks have been edited as teaching material for the Expert in Videogames Development Course at the University of Castilla-La Mancha. 2011-2012, 2012-2013, 2013-2014 and 2014-2015 academic years.

Desarrollo de Videojuegos: Un Enfoque Práctico. Vol. 4 Desarrollo de componentes
ISBN: 978-1517443504
Download: PDF | Examples
Buy a copy: Amazon
Bestseller in Amazon.es. (March 2017)
Desarrollo de Videojuegos: Un Enfoque Práctico
ISBN: 978-84-942382-9-1
Download: PDF | Examples
Buy a copy: Shoplibrix | Amazon
Desarrollo de Videojuegos 2ª Ed. Vol. 4 Desarrollo de Componentes
ISBN: 978-84-686-4027-3
Download: PDF | Examples
Desarrollo de Videojuegos. Vol. 4 Desarrollo de Componentes
ISBN: 978-84-686-1060-3
Download: PDF